Web 2.0

Web 2.0 in just under 5 minutes

Web Services

Electronic mail (abbreviated “e-mail” or, often, “mail”) is a store and forward method of composing, sending, storing, and receiving messages over electronic communication systems. The term “e-mail” (as a noun or verb) applies both to the Internet e-mail system based on the Simple Mail Transfer Protocol (SMTP) and to intranet systems allowing users within one organization to e-mail each other. Often these workgroup collaboration organizations may use the Internet protocols for internal e-mail service. E-mail is often used to deliver bulk unwanted messages, or “spam”, but filter programs exist which can automatically delete most of these.

Online chat can refer to any kind of communication over the Internet, but is primarily meant to refer to direct one-on-one chat or text-based group chat, using tools such as instant messaging applications

 File sharing is the practice of making files available for other users to download over the Internet and smaller networks. Usually file sharing follows the peer-to-peer (P2P) model, where the files are stored on and served by personal computers of the users. Most people who engage in file sharing are also downloading files that other users share. Sometimes these two activities are linked together. P2P file sharing is distinct from file trading in that downloading files from a P2P network does not require uploading, although some networks either provide incentives for uploading such as credits or force the sharing of files being currently downloaded.

Online games refer to video games that are played over some form of computer network, most commonly the Internet. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself. Online games can range from simple text based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously. Many online games have associated online communities, making online games a form of social activity beyond single player games.

Introduction

The Internet is a worldwide, publicly accessible network of interconnected computer networks that transmit data by packet switching using the standard Internet Protocol (IP). It is a “network of networks” that consists of millions of smaller domestic, academic, business, and government networks, which together carry various information and services, such as electronic mail, online chat, file transfer, and the interlinked web pages and other documents of the world wide web.

History of Internet

On August 6, 1991, CERN, which straddles the border between France and Switzerland, publicized the new World Wide Web project, two years after Tim Berners-Lee had begun creating HTML, HTTP and the first few Web pages at CERN.

An early popular web browser was ViolaWWW based upon HyperCard. It was eventually replaced in popularity by the Mosaic web browser. In 1993 the National Center for Supercomputing Applications at the University of Illinois released version 1.0 of Mosaic, and by late 1994 there was growing public interest in the previously academic/technical Internet. By 1996 the word “Internet” was coming into common daily usage, frequently misused to refer to the World Wide Web.

Language of programming

HTML and XHTML

HTML, short for Hypertext Markup Language, is the predominant markup language for the creation of web pages.

Tim Berners-Lee created the original HTML (and associated protocols such as HTTP) on a NeXTcube workstation using the NeXTSTEP development environment. At the time, HTML was not a specification, but a collection of loosely defined elements to solve an immediate problem: the communication and dissemination of ongoing research between Berners-Lee and his colleagues. His solution later combined with the emerging international and public internet to garner worldwide attention.

The original design of HTML was simple. The first publicly available description of HTML was a document called HTML Tags. The document describes 22 elements that made up the initial design of HTML. Thirteen of these elements still exist in HTML 4.

XHTML is the successor to HTML. As such, many consider XHTML to be the current or latest version of HTML. However, XHTML is a separate recommendation; the W3C continues to recommend the use of XHTML 1.1, XHTML 1.0, and HTML 4.01 for web publishing.

PHP

 PHP (PHP:Hypertext Preprocessor) is a reflective programming language originally designed for producing dynamic web pages.[1] PHP is used mainly in server-side scripting, but can be used from a command line interface or in standalone graphical applications. Textual User Interfaces can also be created using ncurses.

The main implementation is produced by “The PHP Group” and released under the PHP License. It is considered to be free software by the Free Software Foundation[2]. This implementation serves to define a de facto standard for PHP, as there is no formal specification.

AJAX

Ajax (also known as AJAX), shorthand for “Asynchronous JavaScript and XML“, is a development technique for creating interactive web applications. The intent is to make web pages feel more responsive by exchanging small amounts of data with the server behind the scenes, so that the entire web page does not have to be reloaded each time the user requests a change. This is intended to increase the web page’s interactivity, speed, and usability.

 

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